Vampire: The Masquerade - Redemption trainer, cheats, codes, walkthroughs, guides, FAQs and more for PC.
Vampire: The Masquerade . An FPS/RPG hybrid, many consider it the best successor to Deus Ex. The closest thing it has to a Spiritual Successor itself is Alpha Protocol. There was a World of Darkness MMO being developed by Crowd Control Productions based on the Old. World of Darkness which was to start out exclusively focused on Vampire: The Masquerade, but it was eventually cancelled. The game takes place in the Old World of Darkness. In the Anarch- controlled city of Los Angeles, the player character is a newly- Embraced vampire.. After their sire gets offed for Embracing a mortal without the permission of La. Croix, the newly instated Camarilla Prince of Los Angeles, the PC finds themselves trying to prove their worth by becoming La. Croix's errand boy. Following Redemption, Bloodlines is second PC title based on White Wolf's successful tabletop role-playing game, Vampire: The Masquerade, and features a first-person-action style similar to that of its 2000 predecessor.They become embroiled in local vampire politics and meet a wide cast of characters in their quest to track down an ancient sarcophagus. Bloodlines was also the first game to make use of the licensed Source engine from Valve Software and was technically the first Source engine game completed, but part of their licensing agreement prohibited the game from being released before Half- Life 2. Thanks to a very Troubled Production, the game had the markings of a Obvious Beta when it was released, suffering from numerous critical bugs and other problems, and although quite a few was fixed by patches, Troika went under shortly after the release, resulting in many of them remaining unaddressed. Luckily, a small dedicated modding community around the game has fixed most of these over the years through Unofficial Patches. Despite the Obvious Beta aspects, many consider the game to be an incredibly fun, deeply rewarding experience that any fan of PC- RPG's like Deus Ex would enjoy. So much so that the games community is still active to this day, and is always embracing new players who display an interest in the game. Not entirely abandoned, as some unfortunate reporters find out. Absolute Cleavage: Jeanette. There are also a few plot points down there. Acceptable Breaks from Reality: Instead of requiring to you regularly drop everything and seek refuge from daylight in your haven, the game world is cast in permanent night while the occasional bit of dialogue suggests the passing of time and days happens off- screen. Accidental Innuendo: The first task you must perform in the game that requires your skills is lockpicking a door to an office. The only option you have, really, is to accept the task (like you'd refuse to do it if you were trying to escape homicidal Sabbat nutjobs and had a lockpick handy, anyway). The innuendo comes, sure enough, if you're playing Malkavian: I shall invade this orifice. Action- Based Mission: The end of the game is a string of really strong bosses one after another, which disappointed players who were playing stealthy or using social skills. Many sidequests meet this description too. Adam Smith Hates Your Guts: Justified in that the humans don't actually know the issues in Kindred society. Except for Vandal, the ghoul at the blood bank, but he's got ulterior motives. Adaptation Distillation: Of the Old World of Darkness in general. Adaptational Heroism: The Toreador clan. In the tabletop game, the Toreador are artistic and sophisticated, but no more or less virtuous than the other six Camarilla clans (if any stands out as nicer than the others, it's the Nosferatu). In this game, the Toreador are kinder and gentler than the other clans - NPC Torador lean more towards being Friendly Neighborhood Vampires than the other clans, and PC Toreador even have a more sensitive Karma Meter, so are encouraged to avoid cruel acts. Adaptational Villainy: The Sabbat, in a very, very weird way. Generally, they really are as evil and depraved as the game portrays them, but avid tabletop Sabbat players have critisized the game's portrayal of the sect (partially also because the game only features the Camarilla clans playable). For one, the Always Chaotic Evil. Mooks direction is really played up here, which does exist as shock troops, but there actually are Sabbat vampires capable of subtlety, which are pretty much the only ones that survive for long. This may be in part because the leading clans of the sect, the Tzimisce and the Lasombra, are featured very sparsely, with most Sabbat contact being antitribu (clan traitors) footsoldiers. The game also barely touches a few aspects that make them slightly more sympathetic, namely that they intend to fight the destruction of the world and also that more long- lived Sabbat members tend to belong to a Path, making them more alien and amoral than precisely evil. Andrei is the only exception to this, being a prime example of a high- ranking and successful Sabbat vampire. A. I. Is a Crapshoot: In the sewer level, a blue screen of death texture on the computer that controls the entrance to the Nosferatu Warrens states that computers will take over the world and that the user should send it money. Although that was probably just Mitnick's attempt at a joke. Ain't Too Proud to Beg: Sebastian La. Croix, in all but one of the endings. Air- Vent Passageway: Though vents are more of an alternate way of getting places rather than required paths. They are often a means for the hideously deformed Nosferatu to get into places that more human- looking vampires would enter through the front door. A. K. A.- 4. 7: Used for some guns (for example, the Glock 1. Brokk 1. 7c) and averted for others (like the Steyr AUG and the Colt Anaconda). Strangely enough, it is actually referred to as a Glock in some of the dialog. Similarly, in dialogue Mercurio calls the Jaegerspas a SPAS 1. All for Nothing: Canonically, it doesn't really matter what you do, as the world is about to end anyway, and there's nothing you can do about it. Note that White Wolf's stance on their own canon is . One of the subtlest references was during the Society of Leopold level, where in the mook chatter we hear a reference to the Gladius Dei, a subsect of the organization that was mentioned in one old book. Always Night: Unless the story calls for it, the sun never rises, ever. And I Must Scream: Should you choose to ally with the Kuei- jin, Ming Xiao will - after you defeat the Sheriff- chain you to the Sarcophagus and throw it in the ocean. Since vampires cannot drown and the blood will prevent decomposition, your best hope is to be eaten by sea creatures (good luck, you traitor). Unless you have Potence, Protean, or something else that ups your physical abilities. In which case you can probably break out with a little work. Plus, metal chains decay in water whilst you don't, so you'll probably be out pretty soon anyway. Anti- Grinding: You get experience solely for completing quests, and in fact will obtain less experience in some missions for killing people. Apocalyptic Log: The recordings of Dr. Grout, the LA Malkavian Primogen. Hey, he's a Malkavian. Though he is somewhat more lucid than expected of a Malkavian. He cites his own experience as a psychiatrist as help, though he's still a bit of a Cloudcuckoolander. There're also less logical examples (Grout wasn't in any direct danger when he recorded his last audio log) found in the Ocean House Hotel and the LA sewers, with people's diaries lying around where they've been writing down things like . Many of the random citizens walking around the city hubs can be seen chatting to each other, smoking, using cellphones, using payphones, and being victim to muggings. Some male NPCs can be seen occasionally urinating in back alleys or bathroom stalls, and it's possible at several points to walk in on a woman giving a man a blowjob in an out- of- the- way location. However, the NPCs will knock over any objects in their path, causing more than a few trashcans and debris to roll around and get in the way of the player. Artificial Stupidity, The Guards Must Be Crazy: As long as an NPC doesn't spot you, disturbances will put them alert but not raise an alarm, and they will eventually go back to their usual patrolling rest state. A candidate NOT accused of being a murderous child pornographer! Back Stab: The player character can approach most anthropomorphic enemies from behind in stealth mode and, if they are undetected, kill them with a single blow. Badass: Nines establishes himself as this in his second appearance. Later cements it by ripping a werewolf's head off. It's implied that he shoved a grenade down the werewolf's throat. Which is of course even more awesome. Smilin' Jack is only tenth generation (which should put him on the weaker side of average). Despite that he is treated like a walking legend. The game eventually reveals he's playing a much better hand than you, or most of the characters in the game, think. Badass Biker: Smiling Jack. Doesn't hurt that he used to be a pirate. Many Brujah love this look. The Female PC heavy armor is a kickass biker suit.. Badass Boast: If you believe their constant smacktalking, every single vampire you meet is the biggest badass around and all other kindred are completely insignificant compared to them and their clan. They all need your help, though, so most of it is hot air. Badass Bookworm: Most Tremere. A pair of smart glasses is pretty much mandatory for females of the clan, both in this game and fan art. Badass Longcoat: Several outfits. Bedlam House: Grout has turned his mansion into one of these for the sake of . Jack used to be a Pirate. Odds are he had his fair share of both before he was Embraced. BFS: One of the many reasons no one messes with the Sheriff. Bi the Way: The women you can feed on in night clubs and some of the men can be seduced both by male and female PCs. Jeanette and Velvet will both hit on you (and in the former's case, sleep with you if you chose the right dialogue options) regardless of your character's gender, and your own characer can be played that way (though it's easier if you play female).
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